The original game
SuperTuxKart's C++ engine, physics and game data built with Emscripten: the same karts, tracks and AI as the desktop game. Nothing is reimplemented in JavaScript.
The free kart racing game, compiled to WebAssembly: the original engine, physics, karts and tracks, rendered with WebGL 2. No installation.
supertuxkart.net ↗
Race Tux and friends on the original tracks against the AI. The free kart racing game, now in your browser too.
The original game, built for the browser, with room for new experiences.
SuperTuxKart's C++ engine, physics and game data built with Emscripten: the same karts, tracks and AI as the desktop game. Nothing is reimplemented in JavaScript.
WebGL 2 rendering with the game's forward renderer; the browser drives every frame.
Your players, settings and progress stay in the browser.
The game data is downloaded once and kept in IndexedDB, so a second visit starts without downloading it again.
Desktop, a compatible browser and your next race.
Rooms on this site's server, reached from the game's own Local networking menu.
SuperTuxKart is a free, open-source game developed by the SuperTuxKart team and its community. Its code is licensed under the GNU GPL version 3 or later, and its art, music and sounds under free licenses such as CC BY-SA, CC BY and the GPL (each data folder lists its licenses); this browser build keeps those licenses.
This build is not affiliated with or endorsed by the SuperTuxKart team. Report problems with the browser version to this project, not to the SuperTuxKart developers.
Original SuperTuxKart repository ↗